The cards feature a mixture of artwork and collage. Once you get to know the deck, it becomes pretty self-explanatory which suit each card belongs to. I'm glad they didn't add a suit indication to each card because it would add unnecessary clutter to the cards. There is no indication on the cards themselves as to which suit they belong to. There are four "suits" in the deck: The Selves (30 cards), The Places (20 cards), The Tools (20 cards), and The Initiations (8 cards). I can't even imagine how hard that must have been, but she did an amazing job with her selections! She talks in the book about how hard it was to select 78 archetypes and the process she went through to cull them down (from about 250!). The deck is based on archetypes chosen by the artist. The Roman numerals do give the deck a more artistic feel I suppose. It would make it so much easier to look up the card in the book if they were numbered normally. The cards are numbered with Roman numerals which kinda sucks when you have 78 cards. Her previous two decks have the same pattern on the backs, with different colors, and I would have loved to see that carry over to this deck, making them feel like more of a set. They are not easy to shuffle, being so large and round. The cardstock is nice and thick, slightly flexible with a smooth matte finish. The cards are really large, measuring 4.5" in diameter. There are 78 cards in this gorgeous deck, which feels like a nod to the tarot, though the deck is an oracle. But otherwise, the deck, book, and housing are all top quality. Unfortunately, both the front and back book covers are creased already, with very minimal use and great care. I love that the inner box is round like the deck, and it fits the deck perfectly. In fact, the main box's ribbon wraps under the deck box and then again under the book, so both of them are easily removed. Each of the boxes have a ribbon for easy removal of the contents. You have a book and deck that fit snugly in a sturdy box together, and then you have a sturdy inner box, should you wish to separate the deck and take it with you. A lot of deck/book sets fail in this area, but kudos to Harper One for attention to detail here. There is a title sleeve that slides off to reveal the main box with a magnetic closure which houses the book and deck (which is itself housed in another circular box). I was very happy to hear that this one was also being published by HarperOne because they do such a beautiful job on these sets. “We're eager to hear feedback from players about the game, and encourage everyone to post their thoughts in our discord channels: ( ).The Wild Unknown Archetypes Deck and Guidebook is the newest deck and book set from Kim Krans, creator of popular decks The Wild Unknown Tarot and The Wild Unknown Animal Spirit Deck (my review of that deck here). How are you planning on involving the Community in your development process? “No, this game is free to play now and will remain so after it's complete.” Will the game be priced differently during and after Early Access? “We have a fully playable, well polished multiplayer game! All major expected features are ready, including matchmaking, ranked mode, custom lobbies, chat and friends lists, card collection, tutorials, cosmetic collectibles and more!” ![]() What is the current state of the Early Access version? Additional single player content is also a possibility.” “The full release will have more cards, cross-platform accounts and gameplay with an upcoming mobile version, and balance and gameplay adjustments. How is the full version planned to differ from the Early Access version? “It's ready when it's ready! We will likely be in Early Access for several months until we can release our mobile clients and the full release Steam client at the same time.” Our multiplayer game is fully featured and ready to be played right now, so we're putting it out in Early Access for player's to enjoy and give their feedback!”Īpproximately how long will this game be in Early Access? We also just don't want to make players wait any longer while we finish some of the remaining tasks for a full release, like mobile ports and single player content. “Early Access gives us the opportunity to collect lots of player feedback and balance data while the team simultaneously works on more card sets.
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